I can't image, my Prepar3D V4 without this wonderful software. Key-press assignments for use by WideFS7 clients on Networked PCs All key-press operations programmable separately for press and release, and for specific aircraft or general. FS controls can be sent with fixed parameter, for use in setting specific analogue values. Capabilities for these things to be specific to an aircraft, automatically changing when you change aircraft. Capabilities for all of these things to be specific to an aircraft, automatically changing when you change aircraft.ĭirect axis assignments Facilities for asignment of any Windows API not DirectInput joystick axis to any FS axis control, or sequences of other controls dependent upon axis range and direction of change.
#Fsuipc 4 .dll
DLL driver, can also have their switches and buttons programmed using the same facilities. Facilities for analogue elevator, rudder and aileron trim setting. All button assignments programmable separately for press and release Facilities for analogue flap and spoiler setting, with detentes.
![fsuipc 4 fsuipc 4](https://forums.flightsimulator.com/uploads/default/original/3X/d/7/d75dbdfcb6be9bf38ecf1b98600492895d4e14aa.jpeg)
Joystick buttons can also be made to produce key-presses, for instance when this is the only way to control an add-on aircraft panel or other accessory. Facilities provided to the Registered User of FSUIPC include: Joystick control facilities: Facilities for joystick calibration - specifically, more accurate setting of dead zones and centres.
![fsuipc 4 fsuipc 4](http://www.fsuipc.com/images/FSUIPC7.png)
Other currencies shown as reference only! John Dowson. That deal, for their access, will often have been already done by the add-on program makers. It is an essential ingredient in many add-on FS programs, and, in fact, may be installed on your system by any one or more of them already.